Penguin Random House
The SuperCollider Book, second edition
The SuperCollider Book, second edition
Precio habitual
$150.00 USD
Precio habitual
Precio de oferta
$150.00 USD
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A comprehensive update of the essential reference to SuperCollider, with new material on machine learning, musical notation and score making, SC Tweets, alternative editors, parasite languages, non-standard synthesis, and the cross-platform GUI library.
SuperCollider is one of the most important domain-specific audio programming languages, with wide-ranging applications across installations, real-time interaction, electroacoustic pieces, generative music, and audiovisuals. Now in a comprehensively updated new edition, The SuperCollider Book remains the essential reference for beginners and advanced users alike, offering students and professionals a user-friendly guide to the language’s design, syntax, and use. Coverage encompasses the basics as well as explorations of advanced and cutting-edge topics including microsound, sonification, spatialization, non-standard synthesis, and machine learning.
Second edition highlights:
• New chapters on musical notation and score making, machine learning, SC Tweets, alternative editors, parasite languages, non-standard synthesis, SuperCollider on small computers, and the cross-platform GUI library
• New tutorial on installing, setting up, and running the SuperCollider IDE
• Technical documentation of implementation and information on writing your own unit generators
• Diverse artist statements from international musicians
• Accompanying code examples and extension libraries
SuperCollider is one of the most important domain-specific audio programming languages, with wide-ranging applications across installations, real-time interaction, electroacoustic pieces, generative music, and audiovisuals. Now in a comprehensively updated new edition, The SuperCollider Book remains the essential reference for beginners and advanced users alike, offering students and professionals a user-friendly guide to the language’s design, syntax, and use. Coverage encompasses the basics as well as explorations of advanced and cutting-edge topics including microsound, sonification, spatialization, non-standard synthesis, and machine learning.
Second edition highlights:
• New chapters on musical notation and score making, machine learning, SC Tweets, alternative editors, parasite languages, non-standard synthesis, SuperCollider on small computers, and the cross-platform GUI library
• New tutorial on installing, setting up, and running the SuperCollider IDE
• Technical documentation of implementation and information on writing your own unit generators
• Diverse artist statements from international musicians
• Accompanying code examples and extension libraries
